I built a pixel art editor after playing Octopath Traveler II

50 points by Kobayashiii 2 days ago

After playing Octopath Traveler II, I was really inspired by its art style and decided to create my own pixel drawing app from scratch. It's still in the early stages, but it already supports basic drawing, undo/redo, and a clean UI focused on pixel-perfect design.

I plan to add frame-by-frame animation support in the next version.

You're welcome to try it out and share your thoughts! If you like the project, a on GitHub would mean a lot to me.

Live demo: https://ayanamiii.netlify.app/

GitHub: https://github.com/KamiC6238/ayanami

ThinkBeat 7 minutes ago

I dont know much about pixel art and tools but I could not figure out how to add more tiles. I realize is probably a might dumb question

It starts with 4 (I think) how do I add an additional 2?

PeterHolzwarth 2 hours ago

Shoutout to the legendary Deluxe Paint III. I worked with people who, 30 years after the release, still kept an old computer running just to be able to use Dpaint II and III. They said it was the best pixel editor ever made.

  • ekianjo an hour ago

    Not deluxe paint IV?

    • PeterHolzwarth 42 minutes ago

      Heck, let's be honest: all revs were excellent. But, the artists I am referring to preferred dpaint 2/3.

kubb an hour ago

I’ve always wanted to learn how to make sprites and pixel art, but I always got stuck. because I had no idea how the process should look like. Does anyone have any advice about going from unskilled to decent?

  • runsonrum an hour ago

    I recently wanted to learn the basics to help my son and came across this article that made the most sense to me.

    Pixel Art Tutorial: Basics

    https://www.derekyu.com/makegames/pixelart.html

    I have come across other articles that are similar in context but not as cleanly laid out.

    The article doesn't go into the usage of software though. I think the design work flow, within software, would be greatly helpful in the understanding of achieving a great outcome. At least in a faster manner.

    I hope that helps!

  • baobun an hour ago

    Start by shamelessly imitating (in private). Copy, tweak and extend from styles and artists you like. Your own style will develop over time.

socalgal2 2 hours ago

Cute!

I'm curious, why use netify and not just github pages? AFAICT your app is just a static page. If so, there's no reason you need netify (which IIUC will require $$$ knock you off eventually). Is there some tutorial/LLM/template you followed that used netify? Were you planning on adding serve side features, user accounts, galleries? Just curious.

shawn_w 3 hours ago

That's such a fun game.